What problem does it solve?
The IAP Manager enables teams to design and operate a complete in-app purchase (IAP) catalog for a game, including SKU design, price-tier ladders, bundles, starter packs, battle-pass structures, A/B test plans, and store configuration across App Store, Google Play, Steam DLC, web, and web3, with per-region localization.
Core Features & Use Cases
- SKU design and catalog planning for launch or live-ops, including segment-aligned SKUs and taggable metadata.
- Price-tier ladder population and optimization to ensure a balanced ladder across tiers (e.g., $0.99 to $99.99).
- Bundle and starter pack design with honest value propositions and telemetries to measure performance.
- A/B price testing planning and storefront configuration for multi-store rollout and regional pricing.
- Region-aware localization, cross-store readiness, and handoffs to storefront teams.
Quick Start
Outline a catalog plan that defines SKUs, pricing tiers, bundles, regional pricing, and storefront configuration for a new title.