inspect-asset

Official

Get a fast, structured USD stage report.

AuthorNVIDIA-Omniverse
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Inspecting a USD asset can be slow and error-prone when you need quick insight into stage scale, composition, and geometry before running validators or optimizations.

Core Features & Use Cases

  • Stage overview: reports file size, meters-per-unit, up-axis, and default prim presence.
  • Scene composition counts: counts total prims, per-type distribution, meshes, materials, instances, and skeleton roots.
  • Geometry statistics: computes total vertex and face counts across all mesh prims.
  • Animation hint: detects whether time-sampled attributes appear (sample-capped scan for speed).
  • Bounding box: calculates an aligned world-space bounding box for default/render purposes.
  • Use case: before optimizing or running operations, quickly determine whether the asset has meshes, is animated, uses instancing heavily, and roughly how large it is.

Quick Start

Use the inspect-asset skill with the full path to your USD file to get a structured JSON report and a readable summary of stage scale and key counts.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: inspect-asset
Download link: https://github.com/NVIDIA-Omniverse/usd-optimize/archive/main.zip#inspect-asset

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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