inspect-asset
OfficialGet a fast, structured USD stage report.
Data & Analytics#asset optimization#usd#bounding box#stage inspection#geometry stats#animation detection#preflight analysis
AuthorNVIDIA-Omniverse
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Inspecting a USD asset can be slow and error-prone when you need quick insight into stage scale, composition, and geometry before running validators or optimizations.
Core Features & Use Cases
- Stage overview: reports file size, meters-per-unit, up-axis, and default prim presence.
- Scene composition counts: counts total prims, per-type distribution, meshes, materials, instances, and skeleton roots.
- Geometry statistics: computes total vertex and face counts across all mesh prims.
- Animation hint: detects whether time-sampled attributes appear (sample-capped scan for speed).
- Bounding box: calculates an aligned world-space bounding box for default/render purposes.
- Use case: before optimizing or running operations, quickly determine whether the asset has meshes, is animated, uses instancing heavily, and roughly how large it is.
Quick Start
Use the inspect-asset skill with the full path to your USD file to get a structured JSON report and a readable summary of stage scale and key counts.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: inspect-asset Download link: https://github.com/NVIDIA-Omniverse/usd-optimize/archive/main.zip#inspect-asset Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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