What problem does it solve?
This Skill addresses the challenge of integrating and visualizing isometric maps into UrhoX game projects, offering a streamlined and efficient solution to map creation and editing.
Core Features & Use Cases
- Isometric Map Editing: Supports the creation and modification of isometric/菱形 tile maps with full visualization and editing capabilities.
- Dual View Mode: Offers both isometric (菱形) and top-down (方格) views for flexibility.
- Layer Management: Allows for multiple layers, layer groups, color and image tiles, and advanced editing tools.
- Use Case: Imagine you're developing a platformer game and need to create detailed level maps. This Skill can help you build and manage your maps with ease, integrating them directly into your game.
Quick Start
Copy the provided Lua files from the 'references/' directory to your project's 'scripts/' directory and initialize the editor with the 'IsoMapEditor.Init()' function.