ivx-game-audio-factory

Generate game-ready audio assets and validated sound_manifest.json files.

1|4|Updated Jan 12, 2026
One-click install
npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-game-audio-factory
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ivx-game-audio-factory
Source: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/tree/main/.cursor/skills/ivx-game-audio-factory
Command: npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-game-audio-factory

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the creation of complete, engine-ready audio suites and a validated sound_manifest.json so teams no longer manually assemble tracks, metadata, and platform-specific formats.

Core Features & Use Cases

  • End-to-end audio suite generation: Produce background music, SFX, stingers, ambient loops, UI sounds, and character voice lines packaged for game consumption.
  • Provider orchestration & export: Coordinate BGM and TTS providers, output MP3/OGG/WAV, map content to the sound-manifest-v2 schema, and export CDN-ready manifests.
  • Use Case: Create a puzzle game's full audio pack with loop points, mixer groups, category mapping, and ivx sound_manifest.json ready for engine import.

Quick Start

Generate a full ivx sound manifest and audio assets for a puzzle game called Brain Quest with characters Quizzy and Bear and export ivx-compatible sound_manifest.json.

Frequently Asked Questions about ivx-game-audio-factory

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate a complete game audio suite with a validated sound manifest?

To generate a game audio suite, this Skill orchestrates BGM and TTS providers to produce background music, SFX, and voice lines, then automatically maps the outputs to a validated sound_manifest.json using the sound-manifest-v2 schema.

Does this tool support exporting audio assets in MP3, OGG, and WAV formats for multiple platforms?

Yes, this Skill supports exporting audio assets in MP3, OGG, and WAV formats, ensuring compatibility across VR, console, mobile, and WebGL platforms for direct engine import.

Can I automate character voice line generation and map them to mixer groups?

Yes, you can automate character voice line generation using integrated TTS providers, with the resulting audio mapped to specific mixer group metadata and categories within the sound-manifest-v2 schema.

What is the best way to create engine-ready background music with loop points for a puzzle game?

The best way to create engine-ready background music is to use this Skill to generate BGM tracks with defined loop points, mixer group assignments, and category mapping packaged into a CDN-ready sound_manifest.json.

How do I export a CDN-ready sound manifest for a game project?

You can export a CDN-ready sound manifest by generating your required audio assets and metadata, which the Skill validates and packages with a specified CDN base_url into a compliant sound_manifest.json file.