ivx-localization

Localize game text, assets, and store listings across multiple languages.

1|4|Updated Jan 12, 2026
One-click install
npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-localization
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ivx-localization
Source: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/tree/main/.cursor/skills/ivx-localization
Command: npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-localization

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Game developers struggle to efficiently translate in‑game text, store listings, screenshots, fonts, and assets for multiple regions, leading to delayed releases and inconsistent player experiences.

Core Features & Use Cases

  • In‑Game Text Localization: Manage CSV/JSON string tables and integrate with Unity, Unreal, Godot, and web frameworks.
  • Store Listing Translation: Generate locale‑specific titles, descriptions, and keywords with LLM assistance and enforce character limits.
  • Screenshot Localization: Automate overlay of translated text on store screenshots via the screenshot_localizer pipeline.
  • Font Coverage Audits & RTL Support: Verify glyph availability for CJK, Arabic, Devanagari scripts and apply layout mirroring.
  • Asset Variant Management: Create culturally appropriate asset folders per locale.
  • ASO Keyword Localization: Translate and optimize keywords for each app store market.
  • Automation & QA: Run end‑to‑end QA checks for missing keys, placeholder mismatches, and length violations.

Quick Start

Use the ivx-localization skill to generate localized string tables, store listings, and assets for Spanish and Japanese in a single command.

Frequently Asked Questions about ivx-localization

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I localize game string tables for multiple languages?

Game string table localization is handled by processing CSV and JSON files to generate translated text for multiple languages. It supports Unity, Unreal, Godot, and web games, producing updated string tables ready for engine integration.

Does game localization support right-to-left layout mirroring for Arabic?

Yes, right-to-left layout mirroring is fully supported for game localization. It handles RTL layouts alongside font glyph coverage audits for scripts like Arabic, CJK, and Devanagari to ensure text displays correctly.

Can I automate app store screenshot translation for different regions?

Yes, you can automate app store screenshot translation using the screenshot localizer pipeline. It automatically overlays translated text onto store screenshots to generate region-specific assets for your game listings.

What is the best way to translate ASO keywords for app store markets?

Translating ASO keywords is best handled using LLM pipelines to translate and optimize keywords for each app store market. This ensures locale-specific titles and descriptions enforce character limits automatically.

How do I run QA checks for missing keys in localized game text?

You run QA checks for localized game text using end-to-end automation. It identifies missing keys, placeholder mismatches, and length violations in your string tables before release.