ivx-ua-marketing-strategy

Generate UA economics, ASO, geo-targeting, and marketing plans for IntelliVerseX SDK games.

1|4|Updated Jan 12, 2026
One-click install
npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-ua-marketing-strategy
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ivx-ua-marketing-strategy
Source: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/tree/main/.cursor/skills/ivx-ua-marketing-strategy
Command: npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-ua-marketing-strategy

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill centralizes and automates user acquisition economics, ASO, geo-targeting, and marketing strategy for games built with the IntelliVerseX SDK, replacing ad-hoc spreadsheets and guesswork with reproducible, data-driven plans and payback models.

Core Features & Use Cases

  • Feature-to-Cohort mapping: Maps every game feature to target audience cohorts, preferred ad platforms, and language/region fit.
  • Advanced ASO & competitor gap analysis: Produces must-win, blue-ocean, and long-tail keyword strategies per locale and optimized metadata for App Store and Google Play.
  • UA economics & payback modeling: Calculates CPI-driven payback periods (7/14/30 day), retention decay, ARPDAU-driven LTVs, and ROAS-ranked country priority lists.
  • Ad creative briefs & pipeline integration: Generates cohort × platform × language creative briefs and integrates with Content-Factory to output structured JSON, Markdown, PDF, and DOCX assets.
  • Use case: Run a game_marketing_audit for "Quiz-Verse" to get a ROAS-ranked country matrix, ASO metadata in multiple languages, payback charts, and production-ready ad creative briefs.

Quick Start

Run the game_marketing_audit pipeline with your game's feature list, economy config, GDD, platforms and supported languages to produce the marketing_audit.json and exportable reports.

Frequently Asked Questions about ivx-ua-marketing-strategy

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I calculate CPI-driven payback periods and model ROAS by country for my game?

To model payback periods and ROAS by country, you input your game's economy data and feature inventory. The system calculates 7/14/30-day payback periods, retention decay, ARPDAU-driven LTVs, and generates a ROAS-ranked country priority matrix.

What is competitor keyword gap analysis for App Store and Google Play listings?

Competitor keyword gap analysis identifies must-win, blue-ocean, and long-tail keyword strategies per locale. It compares your supported languages and competitor lists against store metadata to produce optimized ASO text for App Store and Google Play.

How do I generate ad creative briefs tailored to specific user cohorts and ad platforms?

You generate tailored ad creative briefs by mapping game features to target audience cohorts, preferred ad platforms, and language/region fit. This produces structured cohort × platform × language creative briefs ready for production.

Can I use this marketing audit pipeline for a pre-launch game without live-ops data?

Yes, you can use this pipeline for pre-launch scenarios. By submitting your game's feature list, economy config, and GDD, the system generates predictive UA economics, ASO optimization, and geo-targeting marketing plans without requiring live-ops data.

What formats are supported when exporting ASO metadata and marketing audit reports?

Exportable marketing audit reports and ASO metadata are output as structured JSON and Markdown. The pipeline also integrates with Content-Factory to produce exportable PDF and DOCX assets for downstream sharing.