jgengine-procedural
CommunityBuild procedural worlds with ease.
Software Engineering#game development#world creation#procedural generation#terrain generation#interactive structures
AuthorNoisemaker111
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill simplifies the creation of procedural worlds, terrain, and structures, offering a streamlined approach to game development for AI coding agents.
Core Features & Use Cases
- Procedural Generation: Seed, generate, and terraform terrain, buildings, and simulation worlds.
- World Features: Query environment fields, weather, and realm composition for interactive worlds.
- Use Case: With this Skill, an AI agent can quickly create a detailed and dynamic world with various features such as biomes, voxel terrain, and interactive structures.
Quick Start
Use the jgengine-procedural skill to generate a new procedural world with the following configuration: createWorld(seed=123, features=[biomes(), voxel(), plots(), tilemap()]).
Dependency Matrix
Required Modules
@jgengine/core
Components
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: jgengine-procedural Download link: https://github.com/Noisemaker111/jgengine/archive/main.zip#jgengine-procedural Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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