k-spec-testing

Community

Automate test doctrine and coverage for GameCore/Logic

Authorewertonxyz
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the testing doctrine and coverage for the GameCore/Logic component, ensuring the quality and functionality of game logic.

Core Features & Use Cases

  • Automated Unit Testing: Ensures every rule's math is a pure function in Source/GameCore/Logic/ with comprehensive specifications.
  • GAS Integration Tests: Validates the integration of Game Attribute Sets with minimal-world fixtures.
  • Functional Tests: Verifies the functionality of game features at the level of integration and functionality.
  • Coverage Gates: Enforces line coverage and integration/functional layer criteria for quality assurance.
  • Speed Budgets: Ensures unit tests run under 60 seconds, GAS integration under 5 minutes, and full pass under 8 minutes.

Quick Start

Run the automated tests for GameCore/Logic using the /k-test GameCore/Logic command in the editor.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: k-spec-testing
Download link: https://github.com/ewertonxyz/ProjectK/archive/main.zip#k-spec-testing

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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