k-spec-tools

Community

Automate editor tool building and pipeline management for ProjectK.

Authorewertonxyz
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the creation and management of editor tools for ProjectK, streamlining the process of building and maintaining game development tools.

Core Features & Use Cases

  • Tool Creation Automation: Automates the creation of editor tools using C++ and Python.
  • Pipeline Management: Integrates with the ProjectK pipeline for asset automation and batch edits.
  • Menu Actions and Commandlets: Facilitates the creation of menu actions and commandlets for tool execution.
  • Use Case: For a game developer looking to automate the process of naming, importing, and validating assets, this Skill provides a comprehensive solution to handle these tasks efficiently.

Quick Start

Use the k-spec-tools skill to generate a new Python tool for asset naming and validation.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: k-spec-tools
Download link: https://github.com/ewertonxyz/ProjectK/archive/main.zip#k-spec-tools

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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