k-spec-ui

Community

Design and implement common UI layers and HUD for games.

Authorewertonxyz
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the process of designing and implementing UI layers and the Heads-Up Display (HUD) for games, ensuring a consistent and efficient user interface.

Core Features & Use Cases

  • Common UI Layer Stack: Offers a predefined UI layer stack for game menus, modals, and debug views.
  • Attribute and Tag Binding: Enables dynamic binding of HUD elements to game attributes and tags for real-time updates.
  • Diegetic Lean: Promotes a diegetic UI approach that aligns with game narrative and design.
  • Performance Optimization: Implements event-driven updates and widget pooling for efficient UI performance.
  • Testing and Documentation: Provides comprehensive testing and documentation for smooth integration and maintenance.

Quick Start

Use the k-spec-ui skill to set up a new UI layer for your game project.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: k-spec-ui
Download link: https://github.com/ewertonxyz/ProjectK/archive/main.zip#k-spec-ui

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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