launch-checklist

Generates a multi-department game launch readiness checklist with go/no-go sign-offs.

13|Updated Jul 30, 2026
One-click install
npx skills add https://github.com/frabcd/codex-ai-game-studio --skill launch-checklist-frabcd
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: launch-checklist
Source: https://github.com/frabcd/codex-ai-game-studio/tree/main/plugins/ai-game-studio/skills/launch-checklist
Command: npx skills add https://github.com/frabcd/codex-ai-game-studio --skill launch-checklist-frabcd

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Shipping a game requires coordinating code health, content completion, QA, store compliance, infrastructure, marketing, and legal sign-offs, and teams often miss critical items when tracking readiness informally. ## Core Features & Use Cases - Codebase Health Scan: Counts TODO/FIXME/HACK comments, detects leftover debug output, placeholder assets, and hardcoded dev values before launch. - Full-Department Checklist: Generates a structured Markdown checklist covering code, content, QA, store pages, legal, infrastructure, community, marketing, and operations. - Go/No-Go Decision Support: Produces a readiness verdict with blocking items, conditional items, and required sign-offs from directors, QA, producer, and release manager. - Use Case: Two weeks before a Steam launch, run the checklist in dry-run mode to surface 12 unresolved items across QA and legal, then assign owners before the formal gate review. ## Quick Start Ask the AI to run the launch checklist for your game targeting a specific launch date, using dry-run mode if you only want a preview.

Frequently Asked Questions about launch-checklist

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a game launch readiness checklist?

Invoke the launch-checklist skill with your target launch date or dry-run mode. It reads project context files, scans the codebase for health issues, and generates a Markdown checklist covering code, content, QA, store, legal, infrastructure, and marketing readiness.

What does a go/no-go launch review include for games?

A go/no-go review includes an overall readiness status, a list of blocking items that must be resolved, conditional items with accepted risk, and sign-offs from the creative director, technical director, QA lead, producer, and release manager.

Does the launch checklist work in dry-run mode?

Yes, dry-run mode generates the full checklist without creating sign-off entries or writing any files. This lets you preview readiness gaps before committing results to production/releases/.

What codebase issues does the launch checklist detect?

It counts TODO, FIXME, and HACK comments, finds leftover console.log or print debug output, detects placeholder or WIP assets, and flags hardcoded test values like localhost URLs, test credentials, and debug flags.

Where is the generated launch checklist saved?

After presenting the checklist and summary, the skill asks for confirmation before writing it to production/releases/launch-checklist-[date].md, creating directories as needed. Nothing is written without your approval.