launch-checklist

Generates cross-departmental launch readiness checklists for game releases.

Updated Jul 16, 2026
One-click install
npx skills add https://github.com/johnatas-henrique/overdrive --skill launch-checklist-johnatas-henrique
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: launch-checklist
Source: https://github.com/johnatas-henrique/overdrive/tree/main/.opencode/skills/launch-checklist
Command: npx skills add https://github.com/johnatas-henrique/overdrive --skill launch-checklist-johnatas-henrique

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Game launches often fail due to missed tasks across code, content, store, marketing, and operations teams, leading to costly delays, poor player experiences, or post-launch emergencies. This skill eliminates that risk by generating a comprehensive, department-wide launch readiness checklist tailored to your project.

Core Features & Use Cases

  • Cross-Departmental Validation: Covers code health, content readiness, QA, store setup, infrastructure, legal compliance, community preparation, and operations planning in a single checklist.
  • Automated Codebase Scanning: Automatically counts TODO/FIXME/HACK comments, flags debug output, placeholder assets, and hardcoded dev values to surface technical debt before launch.
  • Use Case: For a 90s F1-style racing game built with Babylon.js, this skill generates a full launch checklist, identifies blocking issues, and supports dry-run mode to test readiness without creating official sign-off files.

Quick Start

Use the launch-checklist skill with the argument "2024-12-01" to generate a full launch readiness checklist for your game, or use "dry-run" to preview the checklist without saving any files.

Frequently Asked Questions about launch-checklist

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What is a go/no-go launch checklist for game production?

A go/no-go launch checklist validates cross-departmental readiness across code, content, store, and operations teams to eliminate missed pre-launch tasks and reduce production game launch failure risk.

How do I scan my codebase for technical debt before a production release?

Automated codebase scanning counts TODO, FIXME, and HACK comments while flagging debug output, placeholder assets, and hardcoded dev values to surface technical debt before your production release.

How do I generate a pre-launch validation checklist for a game release?

Generate a pre-launch validation checklist by aggregating context from milestones, content calendars, and team documentation, or use a dry-run mode to preview release readiness without saving official sign-off files.

Can I validate launch readiness for a Babylon.js game project?

Yes, launch readiness validation supports Babylon.js game projects by generating a full checklist that identifies blocking issues across code health, QA, infrastructure, and community preparation.

What does a cross-departmental release readiness checklist cover?

A cross-departmental release readiness checklist covers code health, content readiness, QA, store setup, infrastructure, legal compliance, community preparation, and operations planning in a single validation workflow.