What problem does it solve?
Game development teams frequently overlook critical pre-launch tasks across code, content, legal, infrastructure, and operations departments, leading to failed launches, costly post-launch fixes, and poor player experiences.
Core Features & Use Cases
- Cross-Department Checklist Generation: Automatically compiles a comprehensive launch readiness checklist covering 8 key departments, with tailored checks for code health, content finalization, store setup, infrastructure, marketing, and team operations.
- Dry-Run Preview Mode: Generate and review the full checklist without creating files or tracking sign-offs, ideal for early launch planning.
- Structured Go/No-Go Tracking: Includes dedicated sections for blocking items, conditional risks, and required sign-offs from department leads to support formal launch decisions.
- Use Case: A studio preparing for a Steam console launch can use this skill to generate a full readiness checklist, assign tasks to department leads, and track sign-offs to ensure no critical steps are missed before the launch date.
Quick Start
Invoke the launch-checklist skill with your game's target launch date to generate a complete cross-department pre-launch readiness checklist.