launch-checklist

Generate a launch readiness checklist covering code, content, QA, store, infrastructure, and operations.

1|Updated May 5, 2026
One-click install
npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill launch-checklist-xganqaq
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: launch-checklist
Source: https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios/tree/main/.claude/skills/launch-checklist
Command: npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill launch-checklist-xganqaq

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

It prevents last-minute launch failures by turning a chaotic “almost done” project into a structured, department-by-department launch readiness review with clear go/no-go sign-offs.

Core Features & Use Cases

  • Cross-department readiness validation: Checks code health, content completeness, QA status, store/legal readiness, infrastructure, and community/marketing operations.
  • Production-oriented codebase scanning: Flags TODO/FIXME/HACK hotspots, debug output, placeholder assets, and dev/test hardcoded values to reduce regression risk.
  • Release artifact workflow: Supports a dry-run that generates the checklist first, then optionally writes a dated checklist file for release tracking.

Quick Start

Run /launch-checklist dry-run to generate a complete launch readiness checklist without writing any files.

Frequently Asked Questions about launch-checklist

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What is a game launch readiness checklist and what does it cover?

A game launch readiness checklist validates release preparation across code, content, QA, store/legal compliance, infrastructure, and community operations. It turns a chaotic pre-release project into a structured department-by-department review with clear go/no-go sign-offs.

How do I generate a deployment checklist for my game project without writing files?

You can generate a deployment checklist without writing files by running the command in dry-run mode. This evaluates codebase hygiene, content completeness, and store compliance, outputting a complete launch readiness review without committing artifacts to your production directory.

Does the launch readiness validation check for code hygiene issues like TODOs and debug output?

Yes, the launch readiness validation performs codebase scanning to flag TODO/FIXME/HACK hotspots, debug output, placeholder assets, and hardcoded dev/test values. This production-oriented code hygiene check reduces regression risk before signing off on the release.

Can I use this release sign-off planning tool for multi-platform game production?

Yes, you can use this release sign-off planning tool for multi-platform game production. It gathers milestone context and applies launch readiness checks across target platforms, ensuring store compliance and infrastructure readiness are validated for each specific deployment target.

How do I create a dated release artifact for tracking game deployments?

To create a dated release artifact, invoke the launch checklist command with an explicit launch date instead of dry-run mode. It conditionally writes a production release checklist file to the production/releases/ path for ongoing release tracking and auditing.

What is the best way to prevent last-minute launch failures in game development?

The best way to prevent last-minute launch failures is implementing a cross-department readiness gate that validates code health, content completeness, QA status, and store compliance. This structured review enforces clear go/no-go sign-offs across all operational departments.