liquid-glass

Implement Liquid Glass design with glassEffect across Apple UI frameworks.

1|Updated Mar 26, 2026
One-click install
npx skills add https://github.com/venomez-viper/PathWise --skill liquid-glass-venomez-viper
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: liquid-glass
Source: https://github.com/venomez-viper/PathWise/tree/main/.claude/skills/design/liquid-glass
Command: npx skills add https://github.com/venomez-viper/PathWise --skill liquid-glass-venomez-viper

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Liquid Glass provides a unified approach to implementing translucent, morphing UI surfaces across Apple platforms (SwiftUI, UIKit, AppKit, and WidgetKit), simplifying design consistency and interactivity.

Core Features & Use Cases

  • Cross-framework glass: apply glass effects to views in SwiftUI, UIKit, AppKit, and widgets.
  • Morphing & interactivity: enable smooth transitions and interactive glass elements that respond to user input.
  • Widget integration: support accented rendering and container backgrounds in WidgetKit for cohesive experiences across home screen and widgets.

Quick Start

Preview a sample view with Liquid Glass applied across SwiftUI and UIKit components.

Frequently Asked Questions about liquid-glass

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I apply Liquid Glass effects across SwiftUI, UIKit, and AppKit?

You can apply Liquid Glass effects across SwiftUI, UIKit, and AppKit using the glassEffect API, which creates translucent, interactive surfaces for consistent UI design across all Apple platforms.

Can I use glassEffect with WidgetKit for home screen widgets?

Yes, glassEffect supports WidgetKit by enabling accented rendering and container backgrounds, allowing you to create cohesive Liquid Glass experiences across home screen widgets.

What is GlassEffectContainer and how does it handle morphing transitions?

GlassEffectContainer manages morphing transitions and interactive glass elements within the glassEffect API, enabling smooth, responsive UI surfaces that adapt dynamically to user input across Apple platforms.

Does widgetAccentable work with custom widget backgrounds?

widgetAccentable works with WidgetKit container backgrounds to enable accented rendering, allowing custom widget elements to inherit Liquid Glass styling for cohesive visual integration on the home screen.

What's the best way to create translucent interactive surfaces in Apple UI frameworks?

The glassEffect API offers a unified approach to creating translucent, interactive surfaces across SwiftUI, UIKit, AppKit, and WidgetKit, simplifying morphing transitions and accented rendering without framework-specific workarounds.

When do I need cross-framework glass surfaces instead of standard SwiftUI materials?

Cross-framework glass surfaces are needed when maintaining design consistency across SwiftUI, UIKit, AppKit, and widgets, requiring morphing transitions and accented rendering that standard SwiftUI materials alone cannot achieve.