llt-build

Official

Build LLT tests with UBT or BuildGraph.

Authorai-sand-castles
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Build LowLevelTest executables for Unreal Engine's LLT framework, enabling automated, consistent test builds and diagnostics.

Core Features & Use Cases

  • Build methods: direct UBT invocation (-Mode=Test) and BuildGraph via RunUAT.
  • Validates targets, platform SDKs, and project structure; parses build logs to report executables, error counts, and failure diagnostics.
  • Supports multiple platforms (Win64, Mac, Linux, PS5, PS4, Xbox, Switch, Android, iOS) and comprehensive logging for QA and CI pipelines.

Quick Start

Run a targeted LLT build for a chosen target and platform using either UBT or BuildGraph, then review the logs to identify the produced executable, errors, and diagnostics.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: llt-build
Download link: https://github.com/ai-sand-castles/local-marketplace/archive/main.zip#llt-build

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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