llt-build
OfficialBuild LLT tests with UBT or BuildGraph.
Authorai-sand-castles
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Build LowLevelTest executables for Unreal Engine's LLT framework, enabling automated, consistent test builds and diagnostics.
Core Features & Use Cases
- Build methods: direct UBT invocation (-Mode=Test) and BuildGraph via RunUAT.
- Validates targets, platform SDKs, and project structure; parses build logs to report executables, error counts, and failure diagnostics.
- Supports multiple platforms (Win64, Mac, Linux, PS5, PS4, Xbox, Switch, Android, iOS) and comprehensive logging for QA and CI pipelines.
Quick Start
Run a targeted LLT build for a chosen target and platform using either UBT or BuildGraph, then review the logs to identify the produced executable, errors, and diagnostics.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: llt-build Download link: https://github.com/ai-sand-castles/local-marketplace/archive/main.zip#llt-build Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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