llt-coverage

Analyze Unreal Engine LowLevelTests coverage by parsing Build.cs dependencies.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/ai-sand-castles/local-marketplace --skill llt-coverage
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: llt-coverage
Source: https://github.com/ai-sand-castles/local-marketplace/tree/main/test-automation-plugin/skills/llt-coverage
Command: npx skills add https://github.com/ai-sand-castles/local-marketplace --skill llt-coverage

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Automates the calculation of module-level test coverage for Unreal Engine LowLevelTests, reducing guesswork and improving visibility into testing gaps.

Core Features & Use Cases

  • Build and analyze a module dependency graph from .Build.cs files to determine which runtime modules are covered by tests.
  • Optionally perform function-level coverage extraction and test-reference matching to refine coverage insights.
  • Generate reports in JSON, table, or summary formats for project health dashboards.

Quick Start

Point the skill at your Unreal Engine project root and run it to generate a coverage report in the desired format.

Frequently Asked Questions about llt-coverage

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I measure module-level test coverage for Unreal Engine LowLevelTests?

Unreal Engine module-level test coverage is calculated by parsing Build.cs dependencies to build a dependency graph and mapping test references to runtime modules. This approach quantifies which modules are covered by LowLevelTests to identify testing gaps.

Can I analyze LowLevelTests coverage for a FortniteGame plugin project?

LowLevelTests coverage analysis directly supports Unreal Engine projects with Engine/Source and FortniteGame plugins. You point the analysis at your project root to detect test modules and generate a coverage report for your specific environment.

Does LowLevelTests coverage analysis support function-level coverage extraction?

LowLevelTests coverage analysis optionally performs function-level coverage extraction and test-reference matching. This refines coverage insights beyond the standard module-level dependency graph mapping when function-level data is available.

What report formats can I generate for Unreal Engine test coverage analysis?

Unreal Engine test coverage analysis generates reports in JSON, table, or summary formats. These configurable outputs provide project health dashboards with visibility into module-level testing gaps.

What is the best way to automate test coverage measurement for Unreal Engine Build.cs files?

Automating test coverage measurement for Build.cs files is done by constructing a dependency graph and detecting test modules. This maps test references to runtime modules automatically, reducing guesswork in your Unreal Engine project.