load-3d-model-lua
CommunityLoad and place 3D models in Lua games.
AuthorFilthyFrost
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables AI agents and game developers to load, parse, and import 3D model files (.glb, .gltf, .obj) into Lua-based game environments across multiple engines (TapTap Maker UrhoX, LOVR, and pure Lua parsing).
Core Features & Use Cases
- Engine-specific workflows: convert and load models for TapTap Maker (UrhoX) which uses .mdl, load native glTF/GLB in LOVR, and parse GLB data in pure Lua for custom pipelines.
- Format compatibility & conversion: guides on converting between GLB, GLTF, OBJ, and engine-native formats.
- Scenarios: placement of 3D assets in scenes, including position, rotation, scale, and optional animation with UrhoX, LOVR rendering, and data extraction with a pure Lua parser.
Quick Start
Load a GLB/GLTF/OBJ file into your Lua-based game scene using TapTap Maker (UrhoX), LOVR, or a pure Lua parser.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: load-3d-model-lua Download link: https://github.com/FilthyFrost/load-3d-model-lua/archive/main.zip#load-3d-model-lua Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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