minemap-business-gaussian-splatting
CommunityRealistic Gaussian Splatting for MineMap scenes
Software Engineering#gaussian-splatting#point-cloud#minemap#scene-object#3d-tiles#realistic-rendering
Authorming1zhou88
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Gaussian splatting provides realistic visualization for high-fidelity scenes and lightweight point-based representations in MineMap, enabling efficient presentation of complex data while preserving visual fidelity.
Core Features & Use Cases
- Single-asset visualization using GaussianSplatting as a scene-object for individual objects like artifacts or industrial parts.
- 3D Tiles integration for large-scale scenes enabling chunked loading, automated flight paths after source load, and scheduled LOD management.
- Clear workflow recommendations to transition between single-asset and tiled deployments.
Quick Start
Initialize a GaussianSplatting instance with a .splat data asset, set its position/rotation/scale, and attach it to the map as a scene component.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: minemap-business-gaussian-splatting Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-business-gaussian-splatting Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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