macos-metal

Community

Build high-performance macOS graphics with Metal.

Authorelophanto
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Native macOS and Vision Pro graphics development often requires bridging Swift with Metal to achieve high-performance, GPU-accelerated rendering for immersive spatial experiences.

Core Features & Use Cases

  • Instanced rendering: scale to tens of thousands of nodes with stable frame rates.
  • Vision Pro integration: enable spatial computing, gaze tracking, and stereo streaming.
  • GPU-accelerated graph layouts: support force-directed and hierarchical layouts with efficient edge rendering.

Quick Start

Launch the macos-metal skill to initialize a Vision Pro–enabled GPU-accelerated renderer with instanced node rendering and force-directed graph layouts.

Dependency Matrix

Required Modules

None required

Components

Standard package

đŸ’» Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: macos-metal
Download link: https://github.com/elophanto/EloPhanto/archive/main.zip#macos-metal

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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