macos-windows-scenes

Community

Build production-ready macOS multi-window SwiftUI apps.

AuthorLaughingJackalope
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Building macOS multi-window, scene-based SwiftUI apps requires coordinating multiple window types, state restoration, document workflows, and system integrations like menu bar utilities, which is error-prone without comprehensive, macOS-specific guidance.

Core Features & Use Cases

  • Full Scene Type Coverage: Provides implementation patterns for WindowGroup, Window, Settings, MenuBarExtra, and DocumentGroup, the core building blocks of macOS SwiftUI apps.
  • Advanced Window Management: Covers parameterized window opening, window restoration, custom chrome with hidden title bars, and unified toolbar styles for macOS 26+.
  • Use Case: Use this skill to build a document-based text editor with a persistent inspector window, a menu bar utility app, or a multi-window productivity tool with custom window styling, all following Apple's latest best practices.

Quick Start

Use the macos-windows-scenes skill to build a macOS app with multiple window types, a menu bar utility, and document-based editing support following Apple's latest best practices.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: macos-windows-scenes
Download link: https://github.com/LaughingJackalope/macos-skills/archive/main.zip#macos-windows-scenes

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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