macos-windows-scenes
CommunityBuild production-ready macOS multi-window SwiftUI apps.
Software Engineering#swift#window management#swiftui#macos development#scene architecture#documentgroup#menubarextra
AuthorLaughingJackalope
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Building macOS multi-window, scene-based SwiftUI apps requires coordinating multiple window types, state restoration, document workflows, and system integrations like menu bar utilities, which is error-prone without comprehensive, macOS-specific guidance.
Core Features & Use Cases
- Full Scene Type Coverage: Provides implementation patterns for WindowGroup, Window, Settings, MenuBarExtra, and DocumentGroup, the core building blocks of macOS SwiftUI apps.
- Advanced Window Management: Covers parameterized window opening, window restoration, custom chrome with hidden title bars, and unified toolbar styles for macOS 26+.
- Use Case: Use this skill to build a document-based text editor with a persistent inspector window, a menu bar utility app, or a multi-window productivity tool with custom window styling, all following Apple's latest best practices.
Quick Start
Use the macos-windows-scenes skill to build a macOS app with multiple window types, a menu bar utility, and document-based editing support following Apple's latest best practices.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: macos-windows-scenes Download link: https://github.com/LaughingJackalope/macos-skills/archive/main.zip#macos-windows-scenes Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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