map-systems

Extract game systems from a concept and map dependencies into a prioritized index.

Updated Mar 15, 2026
One-click install
npx skills add https://github.com/jtvaris/sunday-night-dynasty --skill map-systems
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: map-systems
Source: https://github.com/jtvaris/sunday-night-dynasty/tree/main/.agents/skills/map-systems
Command: npx skills add https://github.com/jtvaris/sunday-night-dynasty --skill map-systems

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Decomposes a game concept into discrete systems, maps their dependencies, and creates a prioritized design order into a systems index to streamline planning and handoffs.

Core Features & Use Cases

  • Explicit and implicit systems extraction from the concept
  • Dependency mapping and layered ordering
  • Prioritized design order and collaborative review prompts
  • Incremental systems-index creation and handoff to /design-system
  • Supports iterative reviews and validation with stakeholders

Quick Start

Run /map-systems to generate and review the systems index from the current game concept.

Frequently Asked Questions about map-systems

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I map game systems and dependencies from a concept document?

To map game systems and dependencies from a concept, you need to extract explicit and implicit systems, establish their relationships, and generate a structured systems index. This process creates a prioritized design order for collaborative planning.

What is the best way to plan a design order for game development?

The best way to plan a design order is by creating a systems index that layers dependencies and assigns priorities. This structured approach streamlines planning and facilitates iterative reviews with stakeholders before implementation.

How do I extract implicit game systems from a high-level concept?

Extracting implicit game systems from a concept involves analyzing the core mechanics to identify underlying dependencies not explicitly stated. This ensures all necessary systems are scoped and mapped before detailed design begins.

Can I use a systems index to streamline planning and team handoffs?

Yes, you can use a systems index to streamline planning and team handoffs. It decomposes concepts into discrete systems with mapped dependencies, enabling incremental updates and confirmation prompts for collaborative review.

How do I transition from systems mapping to detailed game design?

To transition from systems mapping to detailed game design, you hand off the finalized systems index to the design-system workflow. This passes the prioritized design order directly into the next implementation phase.