martial-arts-skill

Organize martial arts manuals, techniques, and learning conditions from SKILL.md and references/database.md.

5|1|Updated Jan 22, 2026
One-click install
npx skills add https://github.com/Wjiajie/wuxiaX --skill martial-arts-skill
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: martial-arts-skill
Source: https://github.com/Wjiajie/wuxiaX/tree/main/.agent/skills/martial-arts-skill
Command: npx skills add https://github.com/Wjiajie/wuxiaX --skill martial-arts-skill

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This skill organizes and governs the martial arts manuals, internal arts, external techniques, and their learning conditions within the game's universe, enabling consistent progression and coherent combat logic.

Core Features & Use Cases

  • Acquisition & progression rules: defines when and how skills become available, their level thresholds, and prerequisites.
  • Combat move definitions: describes effects for various martial arts moves and how they interact in battles.
  • Reference-driven data: uses reference databases for skill lookups to keep the in-game lore consistent.

Quick Start

Start by reviewing the martial-arts-skill's entry in the SKILL.md and consult the references/database.md to understand available internal and external styles.

Frequently Asked Questions about martial-arts-skill

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I organize martial arts manuals and their learning conditions in a game?

Define combat move effects using a skill framework that reads references/database.md to evaluate martial arts techniques and their in-battle interactions. It structures external and internal arts effects to enable dynamic combat logic.

How do I manage martial arts skill progression and level thresholds?

Manage martial arts skill progression by defining acquisition criteria, level thresholds, and prerequisites within the skill body. It reads SKILL.md to evaluate eligibility and ensure coherent learning paths for internal and external styles.

Do I need a reference database to structure martial arts combat tactics?

Yes, a reference database is required to structure martial arts combat tactics. The skill reads references/database.md to perform skill lookups, keeping in-game lore and combat move definitions consistent across the game universe.

Can I use this approach to separate internal and external arts learning paths?

Yes, you can separate internal and external arts learning paths. The skill explicitly governs both internal and external techniques, defining their distinct learning conditions, progression rules, and in-battle move effects from the database.

What are the limitations of using markdown references for martial arts combat tactics?

The limitation is dependency on static markdown files; references/database.md and SKILL.md must be manually updated to reflect new martial arts techniques. It does not dynamically generate combat tactics outside defined lore parameters.