mc-pillar-up

Execute a jump-and-place sequence to ascend one block in Minecraft.

10|Updated Jul 22, 2025
One-click install
npx skills add https://github.com/bdambrosio/Cognitive_workbench --skill mc-pillar-up
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: mc-pillar-up
Source: https://github.com/bdambrosio/Cognitive_workbench/tree/main/src/world-tools/minecraft/mc-pillar-up
Command: npx skills add https://github.com/bdambrosio/Cognitive_workbench --skill mc-pillar-up

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This tool allows an agent to vertically ascend by placing a block directly beneath itself while in mid-air, enabling self-scaffolding for climbing.

Core Features & Use Cases

  • Atomic Vertical Ascent: Performs a precise jump-and-place sequence to add one block of height.
  • Internal Timing: Manages the critical timing between jumping and placing for successful ascent.
  • Use Case: When trapped in a pit or needing to reach a higher ledge without adjacent climbable surfaces, this tool provides a reliable method for upward movement.

Quick Start

Use the mc-pillar-up skill to place a cobblestone block and ascend by one block.

Frequently Asked Questions about mc-pillar-up

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I make a Minecraft agent place a block beneath itself to climb up?

To make a Minecraft agent pillar up, this skill executes an atomic jump-and-place sequence, positioning a specified block directly beneath the agent in mid-air to achieve reliable vertical self-scaffolding and ascend one block.

What is the best way to automate vertical self-scaffolding for a Minecraft agent?

The best way to automate vertical self-scaffolding is using an atomic maneuver that handles the precise timing between jumping and placing a block, ensuring the agent successfully ascends by one block height without failing.

Can I use a pillar-up maneuver to escape a pit in Minecraft when there are no adjacent walls?

Yes, you can use a pillar-up maneuver to escape pits or reach higher ledges without adjacent climbable surfaces. The agent jumps and places a specified block directly beneath itself, enabling upward movement.

Does the agent's block placement ascent fail if there is not enough headroom?

Yes, the block placement ascent will fail if there is insufficient headroom. The skill validates headroom before executing the jump-and-place sequence and reports the failure with detailed positional data.

How do I specify which block type an agent uses for vertical ascent in Minecraft?

You specify the block type as an input parameter when initiating the skill. The agent uses that specified block, such as cobblestone, to place directly beneath itself during the mid-air jump sequence for the ascent.

Why does my agent fail to place blocks underneath itself while jumping in Minecraft?

Agents fail to place blocks underneath themselves while jumping due to incorrect timing between the jump and placement actions, or insufficient headroom. This skill handles the precise timing internally and validates headroom to ensure successful ascent.