meshy-3d-generation

Community

Generate and texture 3D assets with Meshy AI.

AuthorMarcMercury
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Automates end-to-end 3D asset creation by orchestrating Meshy API tasks, handling environment setup and credentials, and delivering ready-to-use outputs.

Core Features & Use Cases

  • End-to-end workflows: text-to-3D (preview + refine), image-to-3D, multi-image-to-3D, retexture, remesh, auto-rigging, and animation.
  • Multi-format outputs with textures and PBR maps, thumbnails, and activity history for iterative pipelines.
  • Use cases include game character assets, AR-ready models, product visuals, and rapid iteration of textured, rigged assets.

Quick Start

Provide a descriptive prompt and select the desired pipeline (text-to-3D with optional textures, rigging, and export formats) to generate a ready-to-use 3D asset.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: meshy-3d-generation
Download link: https://github.com/MarcMercury/Everloop.live/archive/main.zip#meshy-3d-generation

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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