meshy-3d-generation
CommunityGenerate and texture 3D assets with Meshy AI.
AuthorMarcMercury
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Automates end-to-end 3D asset creation by orchestrating Meshy API tasks, handling environment setup and credentials, and delivering ready-to-use outputs.
Core Features & Use Cases
- End-to-end workflows: text-to-3D (preview + refine), image-to-3D, multi-image-to-3D, retexture, remesh, auto-rigging, and animation.
- Multi-format outputs with textures and PBR maps, thumbnails, and activity history for iterative pipelines.
- Use cases include game character assets, AR-ready models, product visuals, and rapid iteration of textured, rigged assets.
Quick Start
Provide a descriptive prompt and select the desired pipeline (text-to-3D with optional textures, rigging, and export formats) to generate a ready-to-use 3D asset.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: meshy-3d-generation Download link: https://github.com/MarcMercury/Everloop.live/archive/main.zip#meshy-3d-generation Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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