minecraft-builder
CommunityProgrammatically build and modify Minecraft worlds
Authorpofice
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Building large or precise structures and preparing terrain in Minecraft saves is tedious and error prone when done block-by-block; this Skill lets you automate placement, terrain shaping, template reuse, and post-build fixes to speed up construction and reduce mistakes.
Core Features & Use Cases
- One-line setup & safe saves: resolve a save by name, auto backup, detect game version, and read player position to avoid hardcoded paths.
- Terrain tools: scan terrain and natural ground heights, flatten areas with optional blending, and clear vegetation.
- Building primitives & presets: place single blocks with auto-correction, build boxes, walls, floors, circles, cylinders, cones, arches, pitched roofs, and use preset buildings like cottage, windmill, farm, skyscraper, and dock.
- Templates, paste & pathfinding: scan structures into templates, save/load templates, paste with rotation/mirroring, and build smart A* paths that follow terrain.
- Post-processing: update connections for fences, glass panes, walls, and iron bars so multi-block connections render correctly after construction.
Quick Start
Open my Minecraft save named MyWorld, initialize the skill, flatten the area around the player, build a cottage five blocks east of the player, and save the world.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: minecraft-builder Download link: https://github.com/pofice/minecraft-builder/archive/main.zip#minecraft-builder Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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