minecraft-builder

Community

Programmatically build and modify Minecraft worlds

Authorpofice
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Building large or precise structures and preparing terrain in Minecraft saves is tedious and error prone when done block-by-block; this Skill lets you automate placement, terrain shaping, template reuse, and post-build fixes to speed up construction and reduce mistakes.

Core Features & Use Cases

  • One-line setup & safe saves: resolve a save by name, auto backup, detect game version, and read player position to avoid hardcoded paths.
  • Terrain tools: scan terrain and natural ground heights, flatten areas with optional blending, and clear vegetation.
  • Building primitives & presets: place single blocks with auto-correction, build boxes, walls, floors, circles, cylinders, cones, arches, pitched roofs, and use preset buildings like cottage, windmill, farm, skyscraper, and dock.
  • Templates, paste & pathfinding: scan structures into templates, save/load templates, paste with rotation/mirroring, and build smart A* paths that follow terrain.
  • Post-processing: update connections for fences, glass panes, walls, and iron bars so multi-block connections render correctly after construction.

Quick Start

Open my Minecraft save named MyWorld, initialize the skill, flatten the area around the player, build a cottage five blocks east of the player, and save the world.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: minecraft-builder
Download link: https://github.com/pofice/minecraft-builder/archive/main.zip#minecraft-builder

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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