minemap-2d-3d-overlay-and-classification
CommunityMineMap 2D/3D overlay and classification workflow.
Authorming1zhou88
Version1.0.0
Installs0
System Documentation
What problem does it solve?
MineMap 的二三维叠加和贴合控制的规范化流程,帮助开发者在复杂场景下正确实现地形贴合、模型覆盖、符号高度与渲染顺序的协同。
Core Features & Use Cases
- Terrain-aware overlay: 使用 source.adaptTerrain 与 primitive.adaptTerrain 实现地形贴合与对象贴合的统一入口。
- Classification-based visibility: 通过 ClassificationType 控制对象对贴合的接收/拒绝行为,确保重要对象优先呈现。
- Symbol height and occlusion: 通过 symbol 的 auto-height 与 hiddenType 进行三维场景中的图标抬升与遮挡控制。
- Raster depth and layer ordering: 通过正确设置 raster 的 depth-test 与 before 顺序,避免栅格压制矢量的问题。
Quick Start
Apply the 2D/3D overlay and classification workflow to a dataset to enable terrain-aware rendering and symbol height automation.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: minemap-2d-3d-overlay-and-classification Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-2d-3d-overlay-and-classification Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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