minemap-2d-3d-overlay-and-classification

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MineMap 2D/3D overlay and classification workflow.

Authorming1zhou88
Version1.0.0
Installs0

System Documentation

What problem does it solve?

MineMap 的二三维叠加和贴合控制的规范化流程,帮助开发者在复杂场景下正确实现地形贴合、模型覆盖、符号高度与渲染顺序的协同。

Core Features & Use Cases

  • Terrain-aware overlay: 使用 source.adaptTerrain 与 primitive.adaptTerrain 实现地形贴合与对象贴合的统一入口。
  • Classification-based visibility: 通过 ClassificationType 控制对象对贴合的接收/拒绝行为,确保重要对象优先呈现。
  • Symbol height and occlusion: 通过 symbol 的 auto-height 与 hiddenType 进行三维场景中的图标抬升与遮挡控制。
  • Raster depth and layer ordering: 通过正确设置 raster 的 depth-test 与 before 顺序,避免栅格压制矢量的问题。

Quick Start

Apply the 2D/3D overlay and classification workflow to a dataset to enable terrain-aware rendering and symbol height automation.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: minemap-2d-3d-overlay-and-classification
Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-2d-3d-overlay-and-classification

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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