minemap-business-video-projection

Community

Video projection for MineMap: live texture on 3D surfaces.

Authorming1zhou88
Version1.0.0
Installs0

System Documentation

What problem does it solve?

MineMap video projection defines a concrete business pattern to project live video textures onto 3D surfaces, enabling realistic surveillance-style visualization of camera coverage on models, terrains, and 3D Tiles.

Core Features & Use Cases

  • Singleton core object: hard one instance of VideoProjection managed by map.videoManager
  • Target switches: activate per-surface outputs using used3DModel, used3DTiles, usedPolygon, and usedRaster
  • Demo-backed patterns: standard/video-wall/adaptive deployment demonstrated in dedicated demos (VideoProjection.html, VideoProjectionOnWall.html, VideoProjectionOnRaster.html)
  • Input validation: requires location (lat/lon) and videoTextureFun to supply a video texture
  • Lifecycle management: global map.videoManager controls, per-video lifecycle with add/remove

Quick Start

Instantiate VideoProjection with a location and a video source, then add it to map.videoManager.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: minemap-business-video-projection
Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-business-video-projection

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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