moon-lol
CommunityExplore and test a League of Legends remake skill system.
Authormutemoon
Version1.0.0
Installs0
System Documentation
What problem does it solve?
It helps you validate and iterate on a League of Legends-style skill system by wiring together extracted game resources with example gameplay runs, so you can verify models, animations, and skill logic end-to-end.
Core Features & Use Cases
- Resource extraction workflow: Provides guidance to extract LoL resource files from a local client and place them into the project’s expected assets directory.
- Skill-system testing via examples: Supports running a specific champion skill test example (e.g., Riven) to exercise the loading pipeline and gameplay logic.
- Practical dev loop: Use case is testing whether champion model/animation/skill behavior loads correctly before deeper refactors of combat and UI systems.
Quick Start
Run the Riven skill test example with cargo run --example riven --release after extracting resources to assets/data as described in the repository README.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: moon-lol Download link: https://github.com/mutemoon/moon-lol/archive/main.zip#moon-lol Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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