moon-lol

Community

Explore and test a League of Legends remake skill system.

Authormutemoon
Version1.0.0
Installs0

System Documentation

What problem does it solve?

It helps you validate and iterate on a League of Legends-style skill system by wiring together extracted game resources with example gameplay runs, so you can verify models, animations, and skill logic end-to-end.

Core Features & Use Cases

  • Resource extraction workflow: Provides guidance to extract LoL resource files from a local client and place them into the project’s expected assets directory.
  • Skill-system testing via examples: Supports running a specific champion skill test example (e.g., Riven) to exercise the loading pipeline and gameplay logic.
  • Practical dev loop: Use case is testing whether champion model/animation/skill behavior loads correctly before deeper refactors of combat and UI systems.

Quick Start

Run the Riven skill test example with cargo run --example riven --release after extracting resources to assets/data as described in the repository README.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: moon-lol
Download link: https://github.com/mutemoon/moon-lol/archive/main.zip#moon-lol

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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