What problem does it solve?
It helps you validate and iterate on a League of Legends-style skill system by wiring together extracted game resources with example gameplay runs, so you can verify models, animations, and skill logic end-to-end.
Core Features & Use Cases
- Resource extraction workflow: Provides guidance to extract LoL resource files from a local client and place them into the project’s expected assets directory.
- Skill-system testing via examples: Supports running a specific champion skill test example (e.g., Riven) to exercise the loading pipeline and gameplay logic.
- Practical dev loop: Use case is testing whether champion model/animation/skill behavior loads correctly before deeper refactors of combat and UI systems.
Quick Start
Run the Riven skill test example with cargo run --example riven --release after extracting resources to assets/data as described in the repository README.