test-helpers

Generate engine-specific test helper libraries from existing test patterns.

Updated Dec 22, 2024
One-click install
npx skills add https://github.com/imgamer/AILearn --skill test-helpers-imgamer
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: test-helpers
Source: https://github.com/imgamer/AILearn/tree/main/game-studios/Claude-Code-Game-Studios-e375f/.claude/skills/test-helpers
Command: npx skills add https://github.com/imgamer/AILearn --skill test-helpers-imgamer

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Writing tests often requires repeating the same setup, teardown, and assertion logic, which slows development and causes inconsistency across test files.

Core Features & Use Cases

  • Argument-driven generation: Create helpers for a specific system, for all systems, or only scaffold the base helper library.
  • Engine/language-aware output: Reads engine and language preferences to tailor helper code to the project’s testing framework.
  • Pattern matching from existing tests: Scans current test files and reuses established setup, assertion, factory, and mock/stub styles.
  • System-specific factories: Generates per-system helper factories based on the relevant GDD definitions (types, formula bounds, and edge-case scenarios).

Quick Start

Run /test-helpers all to generate a complete set of engine-specific helpers for all systems that already have tests.

Frequently Asked Questions about test-helpers

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate test helper libraries for a specific game engine?

The tool scaffolds shared assertion utilities, factory functions, mocks, and stubs by reading your engine and language preferences. It matches established setup patterns from current test files to ensure consistency across your game-system test suites.

Can I generate test factory functions based on my Game Design Document?

Yes, you can generate system-specific test factory functions driven by GDD definitions. The tool reads relevant GDD index documents to create test data builders that respect defined types, formula bounds, and edge-case scenarios for your game systems.

How do I scaffold test helpers for all systems in my project at once?

Run the tool with the 'all' argument to generate a complete set of engine-specific helpers for all systems that already have tests. This argument-driven generation scaffolds the base helper library and per-system factories in one pass.

Does this tool work with my existing unit testing frameworks and mock styles?

Yes, the tool scans current test files to reuse your established setup, assertion, factory, and mock/stub styles. It is engine and language-aware, tailoring the generated helper code to match your project's specific testing framework conventions.

What are the limitations of using automated test helper generation for game systems?

The generation process is limited to systems that already have existing tests and requires technical preference files plus GDD/index documents. It scaffolds helpers based on current patterns, so it will not invent new testing paradigms or fix inconsistencies in your original test setups.