nonvisual-materials

Assign non-visual material labels and attributes to USD assets for sensor simulation.

Updated Apr 29, 2026
One-click install
npx skills add https://github.com/PubCyBerry/SO101-Sim2Real --skill nonvisual-materials-pubcyberry
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: nonvisual-materials
Source: https://github.com/PubCyBerry/SO101-Sim2Real/tree/main/.agents/skills/nonvisual-materials
Command: npx skills add https://github.com/PubCyBerry/SO101-Sim2Real --skill nonvisual-materials-pubcyberry

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps simulation developers define and troubleshoot non-visual material semantics so lidar, radar, and acoustic sensors can interpret USD materials with accurate sensor behavior.

Core Features & Use Cases

  • Sensor Material Labeling: Assign non-visual base materials, coatings, and attributes for sensor simulation workflows.
  • USD Material Metadata Guidance: Author and debug sensor-facing material properties while preserving correct material binding practices.
  • Use Case: Prepare a simulated robot environment where lidar returns require accurate material IDs by mapping USD materials to supported sensor semantics.

Quick Start

Use the nonvisual-materials skill to assign the correct lidar material semantics and attributes to the specified USD material prims.

Frequently Asked Questions about nonvisual-materials

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I assign lidar material semantics to USD assets?

To assign lidar material semantics to USD assets, apply non-visual material labels, attributes, and sensor IDs to USD material prims while preserving supported material strings and runtime prefixes for accurate simulation outputs.

What is the best way to prepare USD materials for radar sensor simulation?

Preparing USD materials for radar sensor simulation requires authoring non-visual base materials and coatings. This ensures radar sensors interpret geometry bindings with accurate sensor behavior during runtime.

Can I use USD material metadata for acoustic sensor simulation workflows?

Yes, you can use USD material metadata for acoustic sensor simulation workflows. The process involves assigning non-visual material labels and attributes to USD prims to correctly map supported sensor semantics.

Why does my lidar simulation return incorrect material IDs from USD geometry?

Lidar simulation returns incorrect material IDs when USD materials lack proper non-visual semantics. Troubleshoot by authoring sensor-facing material properties, verifying geometry bindings, and preserving supported material strings.

Do I need specific material coatings for accurate USD sensor simulation?

Yes, defining specific non-visual base materials and coatings is required for accurate USD sensor simulation. These attributes provide the necessary sensor-facing metadata conventions for lidar, radar, and acoustic workflows.

Does nonvisual-materials support runtime prefixes for sensor-facing metadata?

Yes, the nonvisual-materials skill supports runtime prefixes for sensor-facing metadata. Preserving these prefixes alongside supported material strings ensures accurate mapping between USD materials and sensor semantics.