object-finding
CommunityFind objects in the game world with precision.
Authorgesslar
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Object-finding simul_efuns give developers a reliable toolkit to locate objects in the game world, eliminating ad-hoc searches and scattered logic.
Core Features & Use Cases
- Find a single object by name in a given location with find_target(tp, arg, source)
- Retrieve all matching objects with find_targets(tp, arg, source)
- List living creatures, players, NPCs in a room with present_livings, present_players, present_npcs
- Resolve specific objects with get_living, get_player, get_object and get_objects
- Determine an object's environment and relationships using top_environment, same_env_check, and accessible_objects
Quick Start
Find the sword in the current room using the object-finding utilities.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: object-finding Download link: https://github.com/gesslar/oxidus-mudlib/archive/main.zip#object-finding Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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