object-get-data

Retrieve serialized properties and fields from a Unity Object by objectRef.

Updated Aug 27, 2026
One-click install
npx skills add https://github.com/Silac1995/My-World-Isekai-Unity --skill object-get-data-silac1995
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: object-get-data
Source: https://github.com/Silac1995/My-World-Isekai-Unity/tree/main/.claude/skills/object-get-data
Command: npx skills add https://github.com/Silac1995/My-World-Isekai-Unity --skill object-get-data-silac1995

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Retrieves the serialized data of a specified Unity Object, exposing its properties and fields to aid debugging and tooling workflows.

Core Features & Use Cases

  • Retrieve full serialized data for a UnityEngine.Object reference (GameObject, Component, Asset, etc.).
  • Provide a structured representation suitable for debugging, analytics, and tooling workflows.
  • Use Case: Inspect a component's current state during development to verify properties.

Quick Start

Call the tool with a valid objectRef to retrieve the object's serialized data.

Frequently Asked Questions about object-get-data

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I retrieve Unity Object data for debugging?

To inspect a Unity Component at runtime, query its objectRef to return a structured serialized representation of its properties and fields. This allows developers to verify current states and troubleshoot issues during development.

What is the best way to inspect serialized properties of a Unity GameObject?

Inspecting serialized properties of a Unity GameObject requires querying its objectRef to extract and return the full serialized data. This exposes the internal fields and properties directly for tooling and analytics workflows.

Can I use this to get data from Unity assets and Components?

Yes, you can get data from Unity assets and Components by providing a valid objectRef. The tool retrieves serialized data applicable to GameObjects, Components, and assets across Unity projects.

Do I need an objectRef to extract Unity Object properties?

Yes, an objectRef is strictly required to extract Unity Object properties. The tool enforces this input to accurately query and return the serialized representation of the targeted object.

How do I extend Unity object inspection to modify data?

To extend Unity object inspection to modify data, you can implement an object-modify tool as demonstrated by the Skill. This builds upon the retrieved serialized properties to enable runtime modifications.