ohmydat

Automate per-entity private storage operations in Minecraft using oh_my_dat datapack commands.

Updated Feb 15, 2026
One-click install
npx skills add https://github.com/para7/magic_and_frontier --skill ohmydat
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ohmydat
Source: https://github.com/para7/magic_and_frontier/tree/main/.claude/skills/ohmydat
Command: npx skills add https://github.com/para7/magic_and_frontier --skill ohmydat

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Managing per-entity private storage in Minecraft requires careful handling to avoid cross-entity data leakage and repetitive boilerplate. This skill provides straightforward commands and patterns to read, write, and delete data stored under oh_my_dat for individual entities.

Core Features & Use Cases

  • Read, write, and delete per-entity private storage using standard data get/modify/remove storage commands under oh_my_dat.
  • Works with any entity (players or mobs) to isolate data.
  • Provides ready-to-use examples and guidance for common workflows in gameplay or scripted sequences.

Quick Start

Run the command as the target entity to access its private storage with the oh_my_dat datapack.

Frequently Asked Questions about ohmydat

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I store private data per entity in Minecraft commands?

Per-entity private data is stored using the oh_my_dat datapack and standard data modify storage commands under the oh_my_dat namespace. This isolates storage for individual entities to prevent cross-entity data leakage during gameplay.

How do I read and delete per-entity private storage in Minecraft?

Per-entity private storage is read and deleted using data get storage and data remove storage commands under the oh_my_dat namespace. These operations allow you to access or clear isolated data for specific entities during scripted sequences.

Can I use per-entity private storage for both players and mobs in Minecraft?

Yes, per-entity private storage works with any entity, including both players and mobs. It applies standard data storage commands to isolate data, ensuring scripts can read, write, or remove data without cross-entity interference.

Why do I need private per-entity data storage for Minecraft datapacks?

Private per-entity data storage is needed to avoid cross-entity data leakage and repetitive boilerplate when managing individual entity states. It provides straightforward patterns to safely read, write, and delete data for specific entities during gameplay.