openwhisper-animation-philosophy
CommunityAlive yet restrained UI motion guidelines
Design & Creative#accessibility#animation#transitions#design-guidelines#ui-motion#prefers-reduced-motion#openwhisper
Authorjimmi-joensson
Version1.0.0
Installs0
System Documentation
What problem does it solve?
OpenWhisper UI animation decisions can drift across surfaces and teams. This guide codifies a philosophy for alive yet restrained UI motion to ensure consistent, accessible, and expressive transitions.
Core Features & Use Cases
- Defines a policy-driven approach to choosing motion for pills, buttons, panels, and state changes.
- Provides fallback guidance for reduced-motion environments and cross-references to Emil-design-eng and Josh Comeau's animation resources for inspiration.
- Use Case: When evaluating a proposed animation, consult this philosophy to decide if it aligns with the product's feel and accessibility goals.
Quick Start
Apply the animation philosophy to any new OpenWhisper UI transition design.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: openwhisper-animation-philosophy Download link: https://github.com/jimmi-joensson/OpenWhisper/archive/main.zip#openwhisper-animation-philosophy Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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