Opinion Modifiers

Community

Tune bilateral opinion modifiers for Victoria 3.

Authormattia2110
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill provides a structured guide for creating, editing, and reviewing opinion modifier definitions used by Victoria 3. It helps modders ensure consistent key naming, bilateral application, and proper integration with diplomatic actions, events, scripted effects, and on_actions.

Core Features & Use Cases

  • Defines a standard structure for opinion modifiers under common/opinion_modifiers/.
  • Clarifies how to apply bilateral values, decay, and script-value logic, with examples aligned to the game's modifiers.
  • Guides integration with callers such as diplomatic_actions, events, scripted_effects, and on_actions to ensure coherent behavior and maintainability.

Quick Start

Define a new opinion modifier by adding a descriptive key with a constant value in common/opinion_modifiers, and include a decay block only if the modifier should fade.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Opinion Modifiers
Download link: https://github.com/mattia2110/tech-and-res/archive/main.zip#opinion-modifiers

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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