orion-audio-framework
OfficialMaster Unreal audio systems with framework-aware guidance
Software Engineering#unreal engine#voice chat#spatial audio#audiomixer#metasound#steam audio#audio framework
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps developers navigate complex Unreal Engine audio architecture by providing framework-specific guidance for implementing, configuring, and debugging audio systems without breaking existing module boundaries.
Core Features & Use Cases
- Audio Framework Integration: Guides work across AudioMixer, AudioModulation, MetaSound, Sound assets, voice chat, spatial audio, and platform audio configuration.
- Spatial Audio and Voice Workflows: Provides patterns for integrating ProjectAcoustics, SteamAudio, OrionVoiceChat, microphone handling, and runtime audio settings.
- Use Case: Help an Unreal developer add a new audio setting, fix spatial audio behavior, or extend voice chat while following the project's architecture and validation requirements.
Quick Start
Use the orion-audio-framework skill to analyze and implement changes for the Unreal Engine audio system while following the project's configuration, module, and plugin rules.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orion-audio-framework Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-audio-framework Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 545,000+ vetted skills library on demand.