orion-gameplay-message-router

Official

Decouple Unreal gameplay systems with tagged messages

AuthorOrionUE
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps Unreal Engine developers replace tightly coupled gameplay communication with structured GameplayTag-based message routing across systems such as UI, abilities, and GameFeatures.

Core Features & Use Cases

  • Gameplay Message Design: Guides the creation of message channels, payload structures, and listener lifecycles using GameplayMessageRouter patterns.
  • C++ and Blueprint Integration: Provides workflows for BroadcastMessage, RegisterListener, async Blueprint listeners, and payload handling.
  • Use Case: Build a damage notification, elimination feed, or ability failure system where gameplay code broadcasts facts while UI and feature modules independently react.

Quick Start

Use the orion-gameplay-message-router skill to review my Unreal gameplay event communication and decide whether GameplayMessageRouter is the right solution.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: orion-gameplay-message-router
Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-gameplay-message-router

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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