orion-loading-screen-framework

Official

Build reliable Unreal loading screen flows

AuthorOrionUE
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps Unreal Engine developers avoid fragile loading screen implementations by providing framework-aware guidance for startup screens, runtime loading states, progress handling, and debugging stuck transitions.

Core Features & Use Cases

  • Loading Screen Integration: Guides work with CommonLoadingScreen, ULoadingScreenManager, UOrionLoadingScreenManager, and project loading widgets using the framework lifecycle.
  • Progress and Blocking Flow Management: Supports Experience loading, Player/Pawn initialization, level transition progress, shader compilation screens, and async loading tasks.
  • Debugging and Configuration Support: Helps diagnose loading hangs, visibility issues, audio mix behavior, cook problems, and configuration errors across PIE and packaged builds.

Quick Start

Use the orion-loading-screen-framework skill to implement a runtime loading screen that waits for Experience initialization and reports progress correctly.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: orion-loading-screen-framework
Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-loading-screen-framework

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 545,000+ vetted skills library on demand.