orion-project-acoustics
OfficialFix Project Acoustics crashes in UE
Software Engineering#plugin configuration#crash debugging#unreal engine#project acoustics#audio thread#steam audio
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps Unreal Engine developers diagnose and fix ProjectAcoustics runtime failures, especially audio thread listener crashes, unsafe actor updates, and plugin configuration issues.
Core Features & Use Cases
- Listener Crash Triage: Guides investigation of OnListenerUpdated, audio thread callbacks, virtual speaker failures, and EXCEPTION_ACCESS_VIOLATION crashes.
- Plugin Configuration Support: Helps validate ProjectAcoustics, SteamAudio, SourceDataOverride, spatialization, reverb, and Unreal audio plugin settings.
- Safe Runtime Fixes: Provides patterns for moving actor operations to GameThread paths, managing weak references, and validating lifecycle state during world changes.
- Use Case: When an Unreal Engine project crashes while updating ProjectAcoustics virtual speakers, use this Skill to identify thread-safety issues and implement a validated repair workflow.
Quick Start
Use the orion-project-acoustics skill to investigate my Unreal Engine ProjectAcoustics listener crash and recommend a safe fix.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orion-project-acoustics Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-project-acoustics Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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