orion-project-cleanup

Remove generated files and caches from Unreal Engine projects with dry-run validation.

16|3|Updated Jun 13, 2026
One-click install
npx skills add https://github.com/OrionUE/Orion_FreeEdition --skill orion-project-cleanup
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: orion-project-cleanup
Source: https://github.com/OrionUE/Orion_FreeEdition/tree/main/.agents/skills/orion-project-cleanup
Command: npx skills add https://github.com/OrionUE/Orion_FreeEdition --skill orion-project-cleanup

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires git, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill removes Unreal Engine generated files, caches, and workspace clutter while preventing accidental deletion of user-created documents, assets, and protected project data.

Core Features & Use Cases

  • Safe Generated File Cleanup: Identifies and removes ignored build outputs, binaries, intermediate files, IDE caches, DerivedDataCache, and Python caches using conservative protection rules.
  • Engine Saved Reset Support: Cleans Unreal Engine user Saved data with dry-run previews, scoped cleanup options, editor-running safeguards, and explicit approval before deletion.
  • Use Case: Prepare an Unreal Engine project for handoff, debugging, packaging, or repository maintenance without losing authored content or important project-specific saved data.

Quick Start

Use the orion-project-cleanup skill to preview and safely clean generated Unreal Engine project files while preserving protected user content.

Frequently Asked Questions about orion-project-cleanup

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I safely clean generated Unreal Engine project files without deleting authored content?

Unreal Engine project cleanup safely removes generated files, caches, and workspace clutter by applying conservative protection rules that preserve user-created assets and protected project data during deletion workflows.

What is the best way to remove DerivedDataCache and build artifacts from an Unreal project?

Removing DerivedDataCache and build artifacts is best handled by safe deletion workflows that target ignored build outputs, binaries, and intermediate files while applying path protection rules to preserve authored content.

Can I preview Unreal Engine Saved data resets before deleting files?

Unreal Engine Saved data resets support dry-run previews that show scoped cleanup options and apply editor-running safeguards, requiring explicit approval before any deletion occurs to prevent accidental data loss.

Does this project cleanup workflow require git to remove intermediate files and IDE caches?

Project cleanup workflows require git as a dependency to safely identify and remove ignored build outputs, intermediate files, and IDE caches using PowerShell automation for controlled deletion operations.

What should I not do when resetting Unreal Engine project workspaces for repository maintenance?

When resetting Unreal Engine project workspaces, avoid deleting protected directories and authored content; use dry-run validation and path protection rules to ensure generated clutter removal does not destroy important project data.

How do I prepare an Unreal Engine project for clean handoff using PowerShell automation?

Preparing an Unreal Engine project for clean handoff involves using PowerShell automation to safely remove generated files, binaries, and cached data while preserving protected directories and authored content through validation workflows.