orion-system-framework

Official

Build robust Unreal system layers faster

AuthorOrionUE
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps developers design, extend, and review reusable Unreal Engine system-layer code without mixing core framework responsibilities with game-specific logic.

Core Features & Use Cases

  • System Architecture Guidance: Provides workflows for GameCore systems, host game modules, GameInstance lifecycle, WorldSubsystem patterns, AssetManager usage, and global runtime managers.
  • Framework-Safe Development: Guides decisions about protected core layers, GameFeature plugins, configuration contracts, replicated tag containers, and subsystem creation rules.
  • Use Case: When implementing a new Unreal Engine runtime manager, loading flow, or global data system, use this Skill to determine the correct module location, lifecycle hooks, configuration changes, and validation steps.

Quick Start

Use the orion-system-framework skill to review and implement a new Unreal Engine system module while following the framework architecture rules.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: orion-system-framework
Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-system-framework

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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