What problem does it solve? Launch video scenes often read as static or dead, and morphs, transitions, or typing runs that start without a visible cause feel arbitrary. This Skill provides a house-style oversized cursor technique that carries the viewer's eye across the frame and gives every animation a causal click trigger. ## Core Features & Use Cases - Cursor sizing and styling conventions: Enforces 7cqw full-frame (4.6-5.5cqw in-mock) sizing, proven fill variants, drop-shadow, and brand-motif cursor options such as Figma-style multiplayer arrows. - Physical entry and exit laws: Defines off-screen entry with decelerating glides, off-frame exits, and cut-the-curve cross-scene handoffs that stitch scene seams at matched velocity. - Click-ignition choreography: Specifies tip-targeting with transformOrigin '21% 14%', asymmetric compress/expand tap tweens, and same-frame click-triggered morphs, typing runs, and transitions using GSAP. - Use Case: When building a product launch video scene where a button click kicks off a composer morph, apply this Skill to enter the cursor from off-screen, land its tip on the button, fire the tap tween, and ignite the morph in the same frame. ## Quick Start Use the oversized-cursor skill to add an off-screen-entering oversized cursor that clicks the submit button and ignites the form morph in my launch video scene.