patch-notes

Generates player-facing patch notes from git history and changelogs for a release version.

72|7|Updated Apr 29, 2026
One-click install
npx skills add https://github.com/striderZA/OpenCodeGameStudios --skill patch-notes-striderza
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: patch-notes
Source: https://github.com/striderZA/OpenCodeGameStudios/tree/main/.opencode/skills/patch-notes
Command: npx skills add https://github.com/striderZA/OpenCodeGameStudios --skill patch-notes-striderza

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes assets (resource) components.

What problem does it solve?

This Skill solves the problem of translating internal development updates into clear, player-friendly patch notes that communicate value without exposing technical jargon.

Core Features & Use Cases

  • Auto-generates patch notes from release inputs: It compiles release-specific changes from internal changelogs, docs entries, sprint retrospectives, balance change documents, QA bug records, and git history as a fallback to cover what actually shipped.
  • Produces selectable tone and format: It supports brief, detailed, or full styles, and can adopt a custom tone/voice guide if one is found in the repository.
  • Organizes changes into player-relevant categories: It groups updates into new content, gameplay changes, quality of life, bug fixes, performance, and known issues, translating developer language into player outcomes.

Quick Start

Ask to generate patch notes for version 1.2.0 using a detailed player-friendly style.

Frequently Asked Questions about patch-notes

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate player-facing patch notes from git history and changelogs?

You can generate player-facing patch notes by reading internal changelogs, sprint retrospectives, QA records, and git history. The process categorizes changes into player-relevant groups like gameplay and bug fixes while removing internal jargon.

What is the best way to translate internal development updates into player messaging?

The best way to translate internal development updates into player messaging is to categorize technical changes into quality of life and known issues. This preserves relevant balance numbers and avoids exposing developer jargon to the player base.

Can I use a custom tone and template for release communication?

Yes, you can use a custom tone and template for release communication by adding a tone guidance file to your repository. The generation process detects this file and applies your custom voice to the final patch notes output.

Do I need a changelog file to create patch notes for a specific release version?

You do not strictly need a dedicated changelog file to create patch notes for a specific release version. The process falls back to git history and sprint artifacts if changelog data is missing, but blocks execution if no source data exists.

What happens when no changelog data exists for patch note generation?

When no changelog data exists for patch note generation, the process blocks execution with a clear message. It requires some source data like git history or internal QA artifacts to proceed with creating the release summary.

How do I organize developer changes into categories like bug fixes and gameplay changes?

You organize developer changes into categories like bug fixes and gameplay changes by processing internal changelogs through a summarization workflow. This translates developer language into player outcomes and groups them into predefined player-relevant categories.