Agent Skills by Jaco du Preez
Showing 77 vetted skills indexed across 1 GitHub repositories.
day-one-patch
Plan and execute a scoped day-one patch with rollback and QA gate.
asset-spec
Generate per-asset visual specs and AI image prompts from GDDs.
gate-check
Validate game development phase readiness with PASS, CONCERNS, or FAIL verdicts.
test-evidence-review
Evaluate test and evidence coverage against story acceptance criteria.
sprint-status
Read active sprint plans and extract story or task status from markdown or sprint-status.yaml.
asset-audit
Audit game assets for naming, size, format, and reference compliance.
hotfix
Orchestrate severity-gated emergency hotfix workflows with approvals and rollback documentation.
team-narrative
Orchestrate narrative subagents to produce story beats, dialogue, lore, and level integration.
team-ui
Orchestrate UI production from UX spec through implementation with approval gates.
test-flakiness
Analyze CI logs and test history to detect flaky tests.
test-setup
Scaffold engine-specific test infrastructure and CI workflows for Godot, Unity, or Unreal.
dev-story
Implement game development story specifications into code and tests.
adopt
Audit project artifacts and generate a prioritized migration plan.
brainstorm
Guide collaborative ideation into a structured game concept document.
regression-suite
Map GDD critical paths and closed bugs to existing unit and integration tests.
changelog
Generate categorized changelogs from git commits, sprint reports, and design documents.
playtest-report
Convert unstructured playtest notes into a structured markdown report.
team-qa
Coordinate QA strategy, test planning, manual execution, and sign-off reporting.
skill-test
Validate OpenCode .skil SKILL.md files for compliance and generate deterministic reports.
patch-notes
Generates player-facing patch notes from git history and changelogs for a release version.
setup-engine
Select and configure a game engine with version pinning and reference documentation.
team-polish
Coordinate performance, visual, audio, and QA hardening with phase-gated approvals.
ux-review
Validate UX specs, HUD designs, and pattern libraries for completeness and accessibility.
skill-improve
Improve OpenCode skills by running a test-fix-retest loop on SKILL.md files.