perf-profile

Analyzes game performance to identify CPU, memory, rendering, and I/O bottlenecks.

Updated May 16, 2026
One-click install
npx skills add https://github.com/SeongHuni/LightNShadowSurviver --skill perf-profile-seonghuni
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: perf-profile
Source: https://github.com/SeongHuni/LightNShadowSurviver/tree/main/GameStudio/codex/skills/perf-profile
Command: npx skills add https://github.com/SeongHuni/LightNShadowSurviver --skill perf-profile-seonghuni

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill automates performance profiling in game development, identifying bottlenecks and providing optimization recommendations.

Core Features & Use Cases

  • Performance Analysis: Identifies CPU, memory, rendering, and I/O bottlenecks.
  • Budgeting: Measures performance against budgeted targets such as frame time, memory usage, and load time.
  • Recommendations: Generates optimization suggestions with priority rankings.
  • Use Case: Utilize this Skill to profile a game's performance to ensure it meets quality standards and remains responsive.

Quick Start

Run the perf-profile skill to analyze the performance of the 'GameSystem' across all systems.

Frequently Asked Questions about perf-profile

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find CPU and memory bottlenecks during game performance profiling?

Game performance profiling analyzes your game code to identify CPU, memory, rendering, and I/O bottlenecks, measuring them against performance budgets to ensure responsiveness and quality.

What is the best way to optimize game frame time and load time against performance budgets?

Optimizing frame time and load time requires analyzing your game systems against budgeted targets, which generates prioritized recommendations to resolve specific rendering and I/O bottlenecks.

Do I need access to game code and design documents to analyze game performance?

Yes, analyzing game performance requires access to your game code and design documents to accurately measure system behavior against performance budgets and identify bottlenecks.

How do I get prioritized optimization recommendations for rendering and I/O bottlenecks?

You get prioritized optimization recommendations by running performance profiling across your game systems, which evaluates bottlenecks and outputs ranked suggestions based on your budgets.

Can I profile performance across all game systems automatically?

Yes, you can profile performance across all game systems automatically by running the analysis skill, which evaluates CPU, memory, rendering, and I/O against your defined targets.

What are the limitations of automated performance analysis in game development?

Automated performance analysis is limited by its reliance on provided game code and design documents, meaning it cannot evaluate missing systems or infer bottlenecks without explicit source access.