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@seonghuni

3Followers
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9Public Repos
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73Published Skills

Agent Skills by SEONGHUN SEO

Showing 73 vetted skills indexed across 1 GitHub repositories.

SeongHuniSeongHuni

day-one-patch

Prepare targeted post-release game patches with QA and rollback processes.

Community
Advanced
SeongHuniSeongHuni

asset-spec

Generate structured game asset specifications and AI prompts from design documents.

Community
Advanced
SeongHuniSeongHuni

gate-check

Validates project phase readiness by checking artifacts, quality standards, and blockers.

Community
Advanced
SeongHuniSeongHuni

test-evidence-review

Review test files and evidence documents for quality and generate a report.

Community
Advanced
SeongHuniSeongHuni

sprint-status

Analyze markdown sprint files to report task completion and risks.

Community
Intermediate
SeongHuniSeongHuni

asset-audit

Audit game assets for naming, size, format, and pipeline compliance.

Community
Advanced
SeongHuniSeongHuni

hotfix

Create a hotfix branch, collect approvals, and backport fixes in git.

Community
Advanced
SeongHuniSeongHuni

team-narrative

Coordinate specialized agents to develop game narratives and level design.

Community
Advanced
SeongHuniSeongHuni

team-ui

Orchestrate UI design and development workflows with Codex agents.

Community
Advanced
SeongHuniSeongHuni

test-flakiness

Analyze CI test logs to identify flaky tests and recommend actions.

Community
Advanced
SeongHuniSeongHuni

test-setup

Create a structured test framework and GitHub Actions CI/CD pipeline for game engines.

Community
Advanced
SeongHuniSeongHuni

dev-story

Automate story implementation and code review in game development projects.

Community
Advanced
SeongHuniSeongHuni

adopt

Audit project artifacts for template compliance and generate a migration plan.

Community
Advanced
SeongHuniSeongHuni

brainstorm

Facilitate interactive brainstorming to develop structured game concept documents.

Community
Advanced
SeongHuniSeongHuni

regression-suite

Analyze bug fixes and GDD critical paths to map test coverage.

Community
Intermediate
SeongHuniSeongHuni

vertical-slice

Validate a full game loop's feasibility using GDDs, architecture, and UX specs.

Community
Advanced
SeongHuniSeongHuni

changelog

Generate changelogs from Git history, sprint data, and design documents.

Community
Intermediate
SeongHuniSeongHuni

playtest-report

Generate and analyze playtest reports using Markdown templates and text parsing.

Community
Advanced
SeongHuniSeongHuni

team-qa

Orchestrate QA leads and testers through test plan generation, test case writing, smoke checks, manual execution, and sign-off reports.

Community
Advanced
SeongHuniSeongHuni

skill-test

Validate Codex Game Studio Framework SKILL.md files for structural and functional correctness.

Community
Advanced
SeongHuniSeongHuni

patch-notes

Generate markdown patch notes from git history and sprint data.

Community
Advanced
SeongHuniSeongHuni

setup-engine

Configure a game engine and version with technical preferences and reference documentation.

Community
Advanced
SeongHuniSeongHuni

team-polish

Coordinate a specialized team for game feature performance, polish, and QA testing.

Community
Advanced
SeongHuniSeongHuni

ux-review

Validate UX design documents for completeness, accessibility, and GDD alignment.

Community
Advanced