asset-spec

Generate structured game asset specifications and AI prompts from design documents.

Updated May 16, 2026
One-click install
npx skills add https://github.com/SeongHuni/LightNShadowSurviver --skill asset-spec-seonghuni
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: asset-spec
Source: https://github.com/SeongHuni/LightNShadowSurviver/tree/main/GameStudio/codex/skills/asset-spec
Command: npx skills add https://github.com/SeongHuni/LightNShadowSurviver --skill asset-spec-seonghuni

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires gpt-5.4, and includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill automates the generation of visual specifications and AI generation prompts for game assets, streamlining the asset creation process in game development.

Core Features & Use Cases

  • Automated Asset Specification: Generates structured spec files for game assets from design documents and character profiles.
  • AI Prompt Generation: Creates AI generation prompts for assets based on the specifications.
  • Asset Manifest Management: Updates the master asset manifest with new specifications.
  • Use Case: After approving the art bible and GDD/level design, use this Skill to generate specifications for new assets before production begins.

Quick Start

Run the asset-spec skill with a target system, level, or character to generate specifications.

Frequently Asked Questions about asset-spec

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate AI art prompts for game assets from design documents?

You can automate asset specification by running this Skill with a target system, level, or character. It processes your design documents and character profiles to output structured spec files and update the master asset manifest.

Do I need the gpt-5.4 model to generate AI prompts for game asset specifications?

Yes, the gpt-5.4 model is required for AI prompt generation. This dependency is necessary to process your approved art bible and GDD into structured visual specifications and generation prompts.

When should I generate asset specifications in the game development pipeline?

You should generate asset specifications after approving the art bible and game design documents but before production begins. This ensures structured spec files and AI generation prompts are ready for new asset creation.

Can I update the master asset manifest automatically when generating new game asset specs?

Yes, the asset manifest management feature automatically updates the master asset manifest with new specifications. This occurs when the Skill processes your level files and character profiles to generate asset specs.

What is the best way to automate visual specifications for game character profiles?

The best way to automate visual specifications is using a Skill that processes character profiles and level files to generate structured spec files. It requires the gpt-5.4 model to create corresponding AI generation prompts for production.