phaser-build

Compile, validate, and deploy Phaser 4 games with Vite and TypeScript.

17|1|Updated Apr 7, 2026
One-click install
npx skills add https://github.com/Yakoub-ai/phaser4-gamedev --skill phaser-build-yakoub-ai
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: phaser-build
Source: https://github.com/Yakoub-ai/phaser4-gamedev/tree/main/skills/phaser-build
Command: npx skills add https://github.com/Yakoub-ai/phaser4-gamedev --skill phaser-build-yakoub-ai

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This skill resolves the complexities of building, troubleshooting, and deploying Phaser 4 games, preventing common issues like black screens, asset 404s, and build configuration errors.

Core Features & Use Cases

  • Project Validation: Automatically checks for Phaser 4 version compatibility, correct TypeScript configuration, and missing asset fallbacks.
  • Build & Deployment: Provides standardized commands for Vite-based production builds and deployment to platforms like itch.io, GitHub Pages, and mobile via Capacitor.
  • Troubleshooting: Encodes deep knowledge of v3 to v4 breaking changes, helping you fix runtime errors and performance bottlenecks.

Quick Start

Run the phaser-build skill to validate your project structure and check for common Phaser 4 configuration errors.

Frequently Asked Questions about phaser-build

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I fix black screens and asset 404 errors in Phaser 4?

To fix black screens and asset 404 errors in Phaser 4, validate your project structure, verify asset paths, and check for missing asset fallbacks using automated project health checks to identify configuration issues.

How do I build and deploy a Phaser 4 game with Vite and TypeScript?

Build and deploy a Phaser 4 game with Vite and TypeScript using standardized production commands. This manages compilation and deployment configurations for web and mobile targets like itch.io, GitHub Pages, and Capacitor.

Does Phaser 4 work with Capacitor for mobile game deployment?

Yes, Phaser 4 works with Capacitor for mobile deployment. Standardized Vite build configurations provide production-ready outputs for mobile targets, extending web game compatibility to mobile platforms.

Why does my Phaser 3 code break after upgrading to Phaser 4?

Your Phaser 3 code breaks after upgrading to Phaser 4 due to v3 to v4 breaking changes. Identifying deprecated v3 patterns and enforcing correct TypeScript type definitions resolves these runtime errors.

What's the best way to validate TypeScript configuration for a Phaser 4 project?

The best way to validate TypeScript configuration for a Phaser 4 project is running an automated health check. This verifies version compatibility, ensures API standards adherence, and flags missing asset fallbacks.