picking-selection
OfficialMaster click picking and selection
AuthorNVIDIA-Omniverse
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This capability enables developers to implement accurate click picking, marquee selection, and pick-hit decoding inside RenderProduct workflows, turning hits into usable prim paths and enabling selection visuals.
Core Features & Use Cases
- Enable click picking and drag-based selection in RenderProduct workflows.
- Decode pick-hit data into prim names and support deduplication.
- Configure and render selection outlines with per-group styling for interactive tools and editors.
- Use across Python and C/C++ workflows to integrate picking results into custom tooling.
Quick Start
Enqueue a pick query for your RenderProduct, map hits to prim paths, and print the picked prim names.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: picking-selection Download link: https://github.com/NVIDIA-Omniverse/ovrtx/archive/main.zip#picking-selection Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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