picking-selection

Official

Master click picking and selection

AuthorNVIDIA-Omniverse
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This capability enables developers to implement accurate click picking, marquee selection, and pick-hit decoding inside RenderProduct workflows, turning hits into usable prim paths and enabling selection visuals.

Core Features & Use Cases

  • Enable click picking and drag-based selection in RenderProduct workflows.
  • Decode pick-hit data into prim names and support deduplication.
  • Configure and render selection outlines with per-group styling for interactive tools and editors.
  • Use across Python and C/C++ workflows to integrate picking results into custom tooling.

Quick Start

Enqueue a pick query for your RenderProduct, map hits to prim paths, and print the picked prim names.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: picking-selection
Download link: https://github.com/NVIDIA-Omniverse/ovrtx/archive/main.zip#picking-selection

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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